UpBrainery Technologies was founded in 2020 by Ghazal Qureshi as a direct need she saw in the education space to revolutionize and disrupt the concept of teaching and learning virtually at home, at school or at the office. UpBrainery’s purpose is to transform the face of education!
We have collaborated with doctors, scientists, engineers, educators, professionals, parents and students utilizing neuro-science based research to provide unique and innovative educational opportunities. We are committed to Building Better Brains through advanced technologies like Augmented Reality (AR), Artificial Intelligence (AI) and Machine Learning through our hands-on educational Brain Bins, creative digital content, virtual individualized tutoring program and exclusive online curriculum. Our purpose is to keep technology at the forefront of the educational foundation and make technological innovations important attributes of our education model and curriculum. We make learning fun, personalized and engaging.
OUR FOUNDER AND CEO
Ghazal Qureshi is a Pakistani immigrant CEO that found her passion in education almost 20 years ago. She attended The University of Houston and earned a degree in Computer Science. Her entrepreneurial spirit has driven her to create a community for young minds to thrive in Science, Technology, Engineering, Arts and Math (STEAM) subjects. After time in the corporate world and realizing a need for STEAM principles in early education she founded IDEALab Kids, an international franchise education campus dedicated to providing STEAM services to children.
In January 2020, she founded UpBrainery Technologies, which is revolutionizing and disrupting the concept of teaching and learning virtually at home, at school or at the office. She has built a technologically innovative education platform that marries the principles of interdisciplinary learning with social-emotional learning, through neuroscience-based content coupled with hands-on education kits and manipulatives.
She believes diversity is pivotal in education and a social responsibility she takes seriously. Without distinct and diverse voices, a plethora of talent, ideas and revenue are being lost. She believes the lack of investment in marginalized and underrepresented groups is a huge loss for educators, parents, and students. She feels diversity is more than a social justice issue and hopes to enable every parent to provide their child the opportunity to reach their potential.
We have partnered with groups such as Girls Inc. and The Girl Scouts, Black Girl Ventures to expand the learning support systems for young girls in STEAM (science, technology, engineering, arts and math) education through digital content, education kits and badges.
We have developed community outreach programs with companies and organizations like Whataburger and The Houston Rockets offering free virtual classes and branded education kits to the children in their communities who may not be able to afford or support supplementary education outside the traditional classroom.